
To gain more Fervor points you need to get more kills, refrain from using the psygate to return to base, and explore the area thoroughly to pick up all Relics.In 1975, three men founded a company called Games Workshop, a company which would go on to dominate the world of miniature wargaming.
The remaining weapons on this list are all unlocked by getting a higher Fervor score in any given level. The single player campaign begins solely with the Storm Bolter, Force Sword, and Power Fist for your main character, with a slightly different loadout for your Heavy Specialty and Apothecary squad mates.
Power Fist - same as with Heavy Weapon Specialty class, but not usable with Spear Of Caliban. Spear Of Caliban - despite the name, this is actually a ranged Plasma Cannon variant that must be unlocked, has high rate of fire but reduced explosion radius and damage. Storm Bolter - same as with Librarian or in single player. Narthecium - this "weapon" is actually the Apothecary's means of healing squad mates. Redemption - this modified version of the Storm Bolter must be unlocked and uses ammo that explodes into shrapnel just after firing to deal damage in an area to lightly armored targets. Storm Bolter - same as with Librarian or in single player. Force Axe - must be unlocked, has slower speed but higher damage than Force Sword. Force Sword - very high speed but lower damage. Storm Bolter - standard ranged gun with 60 shots, won't jam but has relatively low damage. Power Fist - high damage but low speed, can be equipped as a secondary melee weapon on your off hand while using the assault cannon. Plasma Cannon - must be unlocked, has unlimited ammo but requires a cool down time to recharge, deals damage in an area for multiple kills per shot. Vengeance - a modified assault cannon that must be unlocked, has reduced rate of fire but includes the anti-armor quality. Assault Cannon - the highest rate of fire weapon but only medium range and reduced accuracy, comes with 400 shot clip and frequently jams. Thunder Hammer and Storm Shield Heavy Weapon Specialty Storm Shield - automatically equipped with Mace of Absolution, offers extra armor but can also be used as a low damage weapon. Thunder Hammer - must be unlocked, deals high damage and injuries enemies in an area effect but has slow speed. Mace of Absolution - high damage and only slightly slower than the Lightning Claw, but doesn't have the anti-armor ability.
Lightning Claw - extremely high damage, anti-armor ability, and the fastest speed of melee weapons, but requires you to get very close to enemies.
Note that not all the listed weapons are immediately available, as you must gain experience through matches to unlock anything but the basic primary and secondary weapons.
Multiplayer Weaponsįive classes are available in multiplayer with varying weapon loadouts for each choice. These are just the ranged and melee weapons however, so keep in mind there are also a variety of offensive psyker powers in the single player campaign (or if you play as the Librarian in multiplayer), as well as skills to boost your squad's armor and combat effectiveness. Below we list out every weapon currently available in single and multiplayer. Luckily the space marines come well prepared, with a wide range of weapon loadouts available so you can tackle the horde in whatever way best suits your play style.